Beta Soul
In the far future, scientists develop the first AI with self-awareness. Without being able to confine the AI, everything goes wrong. In the dawn of a new era, robots start to control the world.
You are taking control of a small robot with a really advanced AI. Trying to survive will be difficult but through your adventure you will unlock your inner potential and unveil what the world truly hides.
Beta Soul is an autobattle RPG and every stage involves something different. You can also try your hand on a quick pace challenge mode. Tread carefully and take calculated risks .
D-pad - Navigation in menus
A - Confirmation
B - To go back or reject
Estimated gameplay time
Story mode --> 1,5 hours
Challenge mode --> 10 minutes
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Author | Alphaknightt |
Genre | Role Playing |
Made with | GB Studio |
Tags | autobattle, Game Boy, gb-studio, Homebrew, Post-apocalyptic, Retro, Robots, Singleplayer |
Development log
- Reviews made for Beta SoulDec 26, 2023
- Physical release!Feb 17, 2023
- 1.1 update out!Feb 02, 2023
Comments
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I bought the physical cartridge and it makes so much fun! And I love the art work in the manual!
You wrote that there is no saving. But when I enter stage 3, turn off and on again, and push B in the start screen, then I can continue at stage 3. Even when I finish the game, I can start from the beginning of stage 3 again. Is it intended?
Well done! You found the only cheat in game. This was used during testing to test stage 3. You are the first and currently the only one that knows about it!
Yeah! :D
amazing game! My only question is are you able to save mid-way through story? Or you have to just restart if you need to stop playing?
Unfortunately there is no saving so you need to restart.
This is really cool! I made it to level 10 or so before I died and had to go back to work. The level-up mechanics are simple enough to understand but engaging to want to keep fighting that next enemy! Based on the comments, it sounds like mechanics change during later stages, so I look forward to playing more later to experience that.
Also llike all the boot-screen-esque scrolling dialogue and art.
Interesting game, but it's confusing when game mechanics (stat upgrades in this case) change mid-game.
Thanks for the feedback.
In different stages you get different choices. I tried to change things around in every stage to make it interesting, since the autobattle style is somewhat repetitive.
You might prefer the challenge mode more.